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Understanding that you are not designing a “Crayola” program for all ages here, I still think that the complexity within the GUI should always be a priority during the development stage.Īs for brushes, I look at simply like this.
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I love a program that is professional level with just one version and one offering, but there is nothing worse than a program that muddies up the water with a bloated tool set of unnecessarily over-complicated options requiring an incredibly steep learning curve “just to get started”. I’m not asking that you dumb anything down for guys like myself as I’m sure that wouldn’t be fair to your targeted animation professionals, but if you can just try to keep the clutter at a minimum, that might at least instill some confidence for the new guys coming up. Why would I even think of spending hundreds/thousands of dollars with the uncertainty of not knowing if I will even grasp the program or if it will fit into how I work and think? That’s ridiculous! I won’t even begin to talk about the ridiculous price points.
#Bringing jpegs in to toon boom animate pro 2 software
I have always had a strong desire to really take a shot at 2D animation, but despite having a strong cartoon illustration background, just looking at the currently available software options is so intimidating that I always get overwhelmed just looking at the user interfaces of these programs. First off.I’m SO PLEASED that you were able to get this project fired back up.
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I like that! So for the future Good Luck! I will be there for the beta and later the full release! Affinity (Design and Photo) has a simple and yet very good bitmap brush engine and it is really easy to get a good result from a customised brush. Just like in some other software I use, I would like to bring in a bitmap brush tip to get some special look and texture (Photoshop *.abr brushes is one example) for the pen / pencil. The brush engine, talked about in some other comments, I hope will be simple enough for every user to customise.
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I suppose AP is supposed to be the other way around, animation program with painting.įor me, as an amateur, it does not matter much as long as I understand how to use the program and can afford it. Even SketchBook Pro has animation to it, called FlipBook. These programs are not animation programs, they are painting / illustration programs including animation. Krita is also about animation today (no audio yet).
ClipStudio EX is now also an animation program in full strenght (no audio yet) and for a low cost. Some good things has happend on the amimation scene in 2016. I love to hear about New AP and I am looking forward to it. Very excited things are rolling again, and looking forward to seeing where things go! Excellent tablet support, some sort of steady stroke feature, perspective guides, and some simple brush customization options would all be awesome, too. It’s immediately obvious to a complete amateur what you can do, and how to do it.ĭefault paper style backgrounds with natural media pencil brushes would actually be a huge bonus. I love how simple, clean, and intuitive their interface is. Well, not really a bonus I guess, but necessary to want to work in the program all day/every day.Ī good reference point would be Pencil2D. But easier to read icons, more functionality in that zoom/rotate menu, and more intuitive layer management would all be a bonus. There are a lot of things I like, like that zoom wheel/rotation functionality, and the customization options for menus and tool bars. More importantly, I’m hoping for a strong focus on UI/UX design, because PAP4.0 is not very intuitive. Partially hoping for a launch discount since the crowd funding won’t be happening ?
Tags: animation paper, announcements, crowd funding, developers, henrik, henrik brinch, indiegogo, kickstarter, programmer, programmers, progress Yay! I’ll keep you updated with our progress and upcoming test releases.
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So much to do, so many UX details to settle on, so much super optimized code to write. There is now no need for a Kickstarter or Indiegogo campaign, so we save the 4 months that a crowdfunding would take to set up – and have gone straight to work. We are developing for both PC, Mac and Linux in one go. Our programmer is veteran developer, fellow dane and long time friend, Henrik Brinch. This year has had its ups and downs, but as 2016 is running out, I am proud, happy and super excited to let all of you know, that… We now have financing! We have our super capable programmer! And we have hit the ground running – making Animation Paper the best software for hand drawn animation!